QUALITY TIERS
A blueprint improves the crafted item. The quality rolled sets a craft multiplier and a limited number of uses — higher quality means a bigger bonus but fewer charges.
| Quality | Multiplier | Uses |
|---|---|---|
| Uncommon | ×1.10 – ×1.50 | 20 |
| Rare | ×1.60 – ×2.00 | 15 |
| Epic | ×2.10 – ×2.50 | 10 |
| Pioneer | ×2.60 – ×3.30 | 3 |
Pioneer is intentionally uncapped. It is rare and finite, so it stays a long-term endgame goal.
BLUEPRINT DROPS
Blueprints are found as loot. The relative drop weights:
| Quality | Weight |
|---|---|
| uncommon | 1000 |
| rare | 400 |
| epic | 120 |
| pioneer | 25 |
ITEMS WITH BLUEPRINTS
Blueprints exist for these items. Crafting with a blueprint applies its quality multiplier to the result.
| Blueprint | Item |
|---|---|
| Stone Hatchet Blueprint | Stone Hatchet |
| Stone Pick Blueprint | Stone Pick |
| Stone Sickle Blueprint | Stone Sickle |
| Stone Spear Blueprint | Stone Spear |
| Wooden Club Blueprint | Wooden Club |
| Hide Shirt Blueprint | Hide Shirt |
| Hide Pants Blueprint | Hide Pants |
| Hide Gloves Blueprint | Hide Gloves |
| Hide Boots Blueprint | Hide Boots |
| Hide Helmet Blueprint | Hide Helmet |
| Cloth Armor Blueprint | Cloth Armor |
| Wooden Shield Blueprint | Wooden Shield |
| Flint Knife Blueprint | Flint Knife |
| Slingshot Blueprint | Slingshot |
| Bow Blueprint | Bow |