PRIMORDIA // ARCHIVE PLAY
C:\ HELIX_BIOS › ARCHIVE › CAMP › BUILDINGS & LEVELS

BUILDINGS

Camp supports a limited number of buildings (set by the Command Center). Each can be raised to level 30. "Value" columns show the base plus the per-level growth and any cap.

Command CenterCommand Center HQ

Central hub for camp management, construction, and upgrades. Its level caps every other building's level and grows the camp.

Footprint: 3×3  ·  Build limit: 1  ·  Max level: 30

Initial build cost: Wood 40, Fiber 25, Stone 15

BenefitValueNotes
Max Buildings5 +1/level (cap 30)Total buildings the camp supports.

Unlocks: Construction, Building Management

Tier-2 upgrade cost: Wood 400, Stone 250, Cut Stone 16, Reinforced Timber 12, Compressed Thatch 10, Stone Reinforcement 6, Refined Metal 8, Metal Fasteners 3, Crystal 30

Tier-3 upgrade cost: Wood 500, Flint 120, Cut Stone 28, Stone Reinforcement 13, Refined Metal 20, Metal Fasteners 8, Reinforced Panels 5, Atmos Composite 3, Atmos Component 1, Crystal 50

Breeding EnclosureBreeding? Enclosure

Allows breeding of compatible dinosaurs to produce eggs.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 200, Fiber 100, Stone 50, Hide 40

BenefitValueNotes
Slots1
Timer Reduction Pct0 +0.5/level (cap 25)
Mutation? Chance Multiplier1

Unlocks: Dinosaur Breeding

Tier-2 upgrade cost: Wood 350, Hide 130, Fiber 150, Industrial Cordage 12, Treated Hide 9, Reinforced Timber 8, Refined Metal 5, Meat 55

Tier-3 upgrade cost: Wood 450, Hide 170, Industrial Cordage 16, Treated Hide 12, Reinforced Timber 11, Refined Metal 12, Metal Fasteners 4, Reinforced Panels 3, Atmos Composite 2, Atmos Component 1, Meat 90

FactoryFactory

Large-scale industrial production line for big projects — smelting ores, mixing ingredients, and mass-crafting. It currently has no gameplay function yet.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv3  ·  Max level: 30

Initial build cost: Wood 600, Stone 400, Fiber 200, Hide 100

BenefitValueNotes
Machine Slots4 +0.1/level (cap 7)Total machine slots. 2x workshop base. +1 at L10, L20, L30.
Machine Max Tier1 +0.1/level (cap 3)Highest machine upgrade tier. Floor: L1-10=1, L11-20=2, L21+=3.
Craft Time Reduction0 +0.02/level (cap 0.4)Reduces recipe craft time by 2% per factory level, capped at 40%.

Unlocks: Industrial Processing

Tier-2 upgrade cost: Stone 500, Wood 400, Metal Ingot 60, Cut Stone 12, Stone Reinforcement 7, Refined Metal 9, Metal Fasteners 5, Oil 30

Tier-3 upgrade cost: Stone 600, Metal Ingot 90, Cut Stone 18, Stone Reinforcement 12, Refined Metal 22, Metal Fasteners 9, Reinforced Panels 6, Atmos Composite 4, Atmos Component 2, Structural Frame 1, Oil 50

FarmhouseFarmhouse

A sheltered homestead with crop plots for steady food production. Plant seeds, tend crops, and harvest food and materials.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 300, Fiber 150

BenefitValueNotes
Max Plots1
Crop Time Per Even Level0.02
Crop Yield Per Odd Level0.03

Unlocks: Farming

Tier-2 upgrade cost: Wood 350, Thatch 140, Fiber 120, Compressed Thatch 12, Reinforced Timber 9, Refined Metal 4, Spoiled Meat 45

Tier-3 upgrade cost: Wood 450, Thatch 200, Compressed Thatch 16, Reinforced Timber 12, Industrial Cordage 7, Refined Metal 9, Metal Fasteners 3, Reinforced Panels 2, Atmos Composite 1, Structural Frame 1, Spoiled Meat 75

HarbourHarbour

A dockside landing for watercraft and water-based travel? . Build it to unlock water sector? exploration — higher levels grant access to more water locations? .

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv3  ·  Max level: 30

Initial build cost: Wood 500, Fiber 250, Stone 100

BenefitValueNotes
Water AccessfalseHarbour must be built (level 1+) to enter water sectors? .
Water Location Cap2Number of water locations accessible in a water sector. Sorted by base_travel_time ascending.

Unlocks: Water Exploration

Tier-2 upgrade cost: Wood 500, Fiber 250, Hide 90, Industrial Cordage 14, Treated Hide 10, Reinforced Timber 9, Cut Stone 9, Refined Metal 5, Fish 55

Tier-3 upgrade cost: Wood 600, Fiber 350, Industrial Cordage 19, Treated Hide 13, Reinforced Timber 12, Cut Stone 12, Refined Metal 12, Metal Fasteners 5, Reinforced Panels 3, Atmos Composite 2, Fish 90

HatcheryHatchery

Incubate and hatch eggs into baby dinosaurs.

Footprint: 2×2  ·  Build limit: 1  ·  Max level: 30

Initial build cost: Wood 100, Fiber 60, Stone 25

BenefitValueNotes
Slots1
Hatching Timer Reduction Pct0 +0.5/level (cap 25)
Egg InjectionfalseModify baby traits? /stats during incubation.

Unlocks: Egg Incubation, Egg Hatching

Tier-2 upgrade cost: Wood 250, Thatch 100, Fiber 100, Reinforced Timber 10, Compressed Thatch 12, Refined Metal 4, Charcoal 45

Tier-3 upgrade cost: Wood 350, Thatch 140, Cut Stone 12, Reinforced Timber 10, Compressed Thatch 12, Refined Metal 9, Metal Fasteners 3, Reinforced Panels 2, Atmos Composite 2, Charcoal 75

Medical BayMedical Bay

Stores medical HP that regenerates over time. Heal yourself and your dinosaurs.

Footprint: 2×2  ·  Build limit: 2  ·  Max level: 30

Initial build cost: Wood 80, Fiber 50, Stone 30

BenefitValueNotes
Max Hp Storage100 +31/level (cap 1000)
Regen Rate5 +2/level (cap 60)
Regen Interval Minutes5
Dino Slots0
Slot Upgrade UnlockedfalseAssign a dino to heal passively without spending stored HP.

Unlocks: Healing

Tier-2 upgrade cost: Wood 250, Hide 90, Herbs 40, Treated Hide 10, Industrial Cordage 6, Refined Metal 5

Tier-3 upgrade cost: Wood 350, Hide 120, Herbs 70, Treated Hide 14, Industrial Cordage 9, Refined Metal 10, Metal Fasteners 3, Reinforced Panels 2, Atmos Composite 2

NurseryNursery

Raise baby dinosaurs with care bonuses until they mature into adults.

Footprint: 2×2  ·  Build limit: 1  ·  Max level: 30

Initial build cost: Wood 120, Fiber 70, Stone 15

BenefitValueNotes
Max Feeds1
Play Count0
Stat Bonus Pct0 +0.5/level (cap 25)Baseline stat bonus on all babies matured in this nursery.

Unlocks: Baby Care

Tier-2 upgrade cost: Wood 250, Hide 80, Fiber 100, Treated Hide 10, Compressed Thatch 8, Refined Metal 4, Berries 55

Tier-3 upgrade cost: Wood 350, Hide 110, Treated Hide 14, Compressed Thatch 8, Industrial Cordage 8, Refined Metal 9, Metal Fasteners 3, Reinforced Panels 2, Atmos Composite 2, Berries 90

Palisade

A wooden defensive wall raised around the camp. It currently has no gameplay function — reserved for future camp raids/defense content.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 400, Fiber 200

Unlocks: Camp Defense

Tier-2 upgrade cost: Stone 400, Wood 300, Cut Stone 16, Stone Reinforcement 10, Reinforced Timber 7, Sandstone 55

Tier-3 upgrade cost: Stone 500, Wood 400, Flint 90, Cut Stone 26, Stone Reinforcement 17, Refined Metal 12, Metal Fasteners 4, Atmos Composite 2, Sandstone 90

Research CenterResearch Center

A lab bench and specimen archive for studying creatures and recovering the facility's data. It currently has no gameplay function yet.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 350, Stone 150, Fiber 100

Unlocks: Research

Tier-2 upgrade cost: Wood 400, Stone 300, Crystal 30, Cut Stone 11, Refined Metal 11, Metal Fasteners 4, Reinforced Panels 2, Sulfur 30

Tier-3 upgrade cost: Wood 500, Crystal 60, Cut Stone 16, Refined Metal 19, Metal Fasteners 8, Reinforced Panels 5, Atmos Composite 4, Atmos Component 1, Sulfur 50

Trade CenterTrade? Center

Facilitates secure asynchronous trading between players. Exchange items, resources? , and creatures.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 300, Stone 150, Fiber 100, Hide 80

BenefitValueNotes
Max Active Trades5
Trade Duration Hours10

Unlocks: Player Trading

Tier-2 upgrade cost: Wood 400, Stone 300, Fiber 150, Cut Stone 12, Refined Metal 10, Metal Fasteners 6, Industrial Cordage 6, Metal Ingot 55

Tier-3 upgrade cost: Wood 500, Flint 100, Cut Stone 18, Refined Metal 17, Metal Fasteners 9, Reinforced Panels 5, Atmos Composite 3, Atmos Component 1, Metal Ingot 90

WatchtowerWatchtower

A raised lookout platform for scouting the surrounding basin and spotting threats early. It currently has no gameplay function yet.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv2  ·  Max level: 30

Initial build cost: Wood 250, Fiber 100

Unlocks: Scouting

Tier-2 upgrade cost: Wood 350, Stone 200, Reinforced Timber 12, Industrial Cordage 7, Cut Stone 8, Refined Metal 4, Obsidian 30

Tier-3 upgrade cost: Wood 450, Flint 80, Reinforced Timber 14, Industrial Cordage 10, Cut Stone 11, Refined Metal 9, Metal Fasteners 3, Reinforced Panels 2, Atmos Composite 1, Obsidian 50

WorkshopWorkshop

Contains machines? for processing raw resources into refined materials. Build machines to smelt ores, crush materials, and process advanced resources.

Footprint: 2×2  ·  Build limit: 1  ·  Requires Command Center Lv1  ·  Max level: 30

Initial build cost: Wood 200, Stone 500

BenefitValueNotes
Machine Slots3 +0.2/level (cap 9)Total machine slots in the workshop.
Machine Max Tier1 +0.1/level (cap 3)Highest machine upgrade tier craftable. Floor: L1-10=1, L11-20=2, L21+=3.

Unlocks: Resource Processing, Machine Crafting

Tier-2 upgrade cost: Wood 400, Stone 400, Cut Stone 14, Stone Reinforcement 8, Refined Metal 10, Metal Fasteners 4, Reinforced Timber 8, Iron Ore 55

Tier-3 upgrade cost: Wood 500, Stone 450, Cut Stone 22, Stone Reinforcement 14, Refined Metal 18, Metal Fasteners 7, Reinforced Panels 4, Atmos Composite 2, Atmos Component 1, Iron Ore 90