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GATHERABLE RESOURCES

Stack size is how many units share one inventory slot; category and rarity are the item's own tags.

ResourceStackCategoryRarity
WoodWood30constructioncommon
ThatchThatch30constructioncommon
Plant FiberPlant Fiber30textilecommon
StoneStone30mineralcommon
FlintFlint30mineralcommon
HideHide30organiccommon
Iron OreIron Ore20mineraluncommon
Metal IngotMetal Ingot20refineduncommon
CrystalCrystal10mineralrare
ObsidianObsidian10mineralrare
PolymerPolymer10organicuncommon
Cementing PasteCementing Paste20refineduncommon
OilOil20liquiduncommon
CharcoalCharcoal30refinedcommon
GunpowderGunpowder20refineduncommon
SulfurSulfur20mineraluncommon
Medicinal HerbsMedicinal Herbs20organiccommon
Raw FishRaw Fish20foodcommon
SandstoneSandstone30mineralcommon
BerriesBerries30foodcommon
Raw MeatRaw Meat30foodcommon
Atmos AlloyAtmos Alloy10refinedrare
NarcoticNarcotic20refineduncommon
Special resources. Sulfur is volcanic-only and feeds Gunpowder. Obsidian is used in machine construction. Crystal gates advanced recipes. Atmos Alloy is endgame metal salvaged from Helix wreckage. Oil is gathered only with the Hide Bucket and refines into Polymer.

RESOURCE NODES

Each location spawns 30 nodes at once. Every node has a type, a yield and a per-location rarity modifier (higher = more common there). Node HP is its yield pool.

NodeYields
Pine / Oak / Birch Tree, Deadwood LogPine / Oak / Birch Tree, Deadwood LogWood
Tall Grass, Hemp Plant, Flax BushTall Grass, Hemp Plant, Flax BushPlant Fiber
Reeds, Cattails, Dry GrassReeds, Cattails, Dry GrassThatch
School of Fish (deep), Fishing Spot (shallow)School of Fish (deep), Fishing Spot (shallow)Raw Fish
Limestone Boulder, Granite Rock, Stone OutcropLimestone Boulder, Granite Rock, Stone OutcropStone
Flint Deposit, Flint NoduleFlint Deposit, Flint NoduleFlint
Iron Vein, Iron DepositIron Vein, Iron DepositIron Ore
Crystal FormationCrystal FormationCrystal
Obsidian ShardObsidian ShardObsidian
Oil SeepOil SeepOil
Sandstone PileSandstone PileSandstone
Berry BushBerry BushBerries
Herb Patch, Wildflower Flats plantsHerb Patch, Wildflower Flats plantsMedicinal Herbs
Sulfur DepositSulfur DepositSulfur
Facility DebrisAtmos Alloy
Narcotic PlantNarcotic
Node lifetime. Each location rolls 30 nodes, refilled on a 2-hour cycle. Clearing every node of a type nudges the roll. Ground items (loose resources, crates? ) are single-click pickups.

WHERE RESOURCES SPAWN (BY SECTOR? )

ResourceSectors?
WoodEastvale, Frostpine Wood, Heartland Field, Highfang Island, Ironcrest Mountains, Shallowreach Basin, Southshore Woods, Southwood Grove, Twinflow Steppes
FiberDreadwaters, Eastvale, Frostpine Wood, Heartland Field, Highfang Island, Narrowreach, Shallowreach Basin, Southshore Woods, Southwood Grove, Twinflow Steppes
ThatchDreadwaters, Eastvale, Frostpine Wood, Heartland Field, Highfang Island, Narrowreach, Shallowreach Basin, Southshore Woods, Southwood Grove, Twinflow Steppes
StoneAll 11 sectors
FishDreadwaters, Eastvale, Frostpine Wood, Highfang Island, Narrowreach, Shallowreach Basin, Southshore Woods, Southwood Grove, Twinflow Steppes
FlintFrostpine Wood, Heartland Field, Ironcrest Mountains, Southshore Woods, Shallowreach Basin
Iron OreDreadwaters, Ironcrest Mountains
CrystalDreadwaters, Ironcrest Mountains, Southshore Woods
ObsidianDreadwaters, Southwood Grove
OilDreadwaters, Narrowreach
SandstoneEastvale, Shallowreach Basin, Twinflow Steppes
BerriesHeartland Field, Shallowreach Basin
HerbsFrostpine Wood, Heartland Field, Highfang Island, Southshore Woods, Southwood Grove
SulfurIroncrest Mountains (only)
Atmos AlloyDreadwaters, Ironcrest Mountains
NarcoticHeartland Field (only)