PRIMORDIA // ARCHIVE PLAY
C:\ HELIX_BIOS › ARCHIVE › HARVESTING › CARRYING & LOADOUT

TRIP LOADOUT & UTILITY BELT

Before leaving camp you set a trip loadout so the field knows what you are bringing.

  • 4 field tool slots — one tool each for Pick, Hatchet, Sickle and Fishing Rod. The tool stays in camp; the game reads the slot when you harvest.
  • 5 utility belt slots — one consumable or lockpick per slot, filled from camp at departure and returned when you get back.
Free to carry. Equipped gear and loadout items never count against trip-bag capacity.

TRIP-BAG CAPACITY

Carrying uses slots. Capacity is only enforced while you are out on a trip; at camp your bag is unlimited.

max slots = 20 (base) + sum over party? of ceil( carry_weight / 10 ) + carry-slot research bonuses
  • Stackable items cost ceil(quantity / stack_size) slots.
  • Non-stackable items cost one slot each.
  • Equipped gear is free; camp storage is unlimited.
Overflow. If a harvest would exceed your slots, the excess is sent to camp storage and you are flagged overflowed, forcing a return to camp.

PARTY CARRY WEIGHT

Every party dinosaur adds one slot per 10 carry weight (rounded up). A bigger, heavier party carries more home.

Species? CarrySlots
Brachiosaurus600+60
Ankylosaurus400+40
Triceratops350+35
Therizinosaurus350+35
Mosasaurus320+32
Deinocheirus300+30
Tyrannosaurus300+30
Euoplocephalus280+28
Stegosaurus280+28
Giganotosaurus280+28
Dunkleosteus280+28
Spinosaurus260+26
Parasaurolophus250+25
Kentrosaurus250+25
Henodus250+25
Quetzalcoatlus240+24
Mapusaurus230+23
Allosaurus220+22
Iguanodon200+20
Megalodon200+20
Carnotaurus180+18
Plesiosaurus180+18
Thalassodromeus180+18
Gallimimus160+16
Scelidosaurus150+15
Tropeognathus150+15
Pachycephalosaurus140+14
Concavenator140+14
Utahraptor130+13
Dilophosaurus120+12
Tapejara100+10
Ichthyosaurus90+9
Pteranodon90+9
Psittacosaurus80+8
Lystrosaurus70+7
Dimorphodon50+5
Rhamphorhynchus40+4